Tuesday, May 02, 2006
Here I Sit, Brokenhearted...
After the great upheaval of P27 and P28 testing I was looking forward to returning my trader toons to their original spec, Trader (Domestics) and Trader (Structures). There had been issues with people losing levels when respecing from combat to trader/ent, so I hung off till we saw a patch addressing this.
Respec:
When you respec to/from a trader or entertainer your level is now correctly stored. The respec system will now remember your progression through trader, entertainer, and combat professions independently.
Well, I did the drop and pick up shuffle with my Respec Device then headed to the "Profession Counsellor" or whatever they're now calling the NPC.
The dialogue isn't the most clearly written. An attempt at humour sadly obscures the choices (OK, so it doesn't take long to work out that one is 'yes' and the other is 'no' but c'mon, tossing in a reference to Jabba doesn't necessarily starwarsy make). Your first respec is free, but the NPC and you have a 'hilarious' starwarsy moment when you quibble the price and complain that even Jabba wouldn't charge this much...
Took the option to go back to Trader (Domestic) which my toon had had since NGE and instead of Master I'm a Novice again.
GarVa's got a thread up suggesting we put a CSR ticket in. Apparently they'll fix us until the 8th of May, but I wonder if they've realised we have no CSR representation on TC? Ah well. Can't put a ticket in anyway as I'm at my max limit of ONE open ticket. That's one that goes back to the 15th September when my house got buried while testing a bug with the pack/unpack feature.
Guess I'll just have to delete that ticket (Pity I can't delete the damned house) and see if a CSR manages to stumble into TC sometime in the next week...
Well, feeling less than impresed with the new patch I wander into Mos Eisley, flick /pvp and go SpecFor. Just for a laugh.
Oh come on, a lvl1 trader with a CDEF rifle and bright purple civvies? Yeah, took nearly ten minutes for somebody to find their flamer and toast my Mon Cal ass. Stuck a little bounty on the player, had a genuinely pleasant chat with him/her and then laughed as another BH toasted him/her. It's a dog eat dog world out there...
Cloned and headed to the starport to ship out. Hey, look, as an Trader I not only get Clones Disease but I also get "Animal Aggro" where any MoB's will react aggresively, ie, attack, for the next ten minutes. This was added as a disincentive to traders and ents attacking stuff when they themselves were unattackable. Oddly, it wasn't removed when the invulnarability was removed.
Feeling more than a little peeved I slumped down in chair in the starport and promptly landed on the floor.
So, here I sit, broken hearted.
Respec'd my toon
and the trouble started...
OH, and JUST to top it off, happy happy joy joy, SOE are putting the price for Station Access up to $25/month. Can see me having to have a serious think about whether or not to stay subbed or to cancel and maybe look back in in 6 months.
We will be increasing our subscription rates in June. Effective June 1, 2006, the new monthly subscription rate will be $24.99/month. While this announcement may be unpleasant, we have added several games to the Station Access subscription package and the cost of operating the game service for the games included in the Station Access subscription package has increased significantly since we launched Station Access. This change will help us achieve our goal of seeing that every player has a consistently enjoyable experience in our game worlds. You don’t have to do a thing; you will automatically be migrated to the new billing structure under your current subscription plan when your current subscription plan expires. Subscription rates are subject to tax and value-added taxes, as applicable.
New Station Access™ subscription rate as of June 1, 2006:
- $24.99 per Month
When did they say Roma Victor was going Live?
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Almagill
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2:02 pm
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Chibi-Robo
http://www.chibi-robo.com/
I think I just discovered a level of Hell that Dante missed...
30 seconds on this Flash site for the Nintendo GameCube's cheeky chappy and I felt as if somebody had dropped a tab in my super-suger saturated tartrazine fruit juice substitute...
It's the downer I'm scared of
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3:13 am
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Saturday, April 29, 2006
SWGPodcast 39
It's the SWG Podcast with Yivvits and MrBubble - Episode 39
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1:32 am
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Wednesday, April 26, 2006
We Were Adventurers, Explorers and Soldiers
(From the SWG Official forums (Game Play Discussion) Link to original )
The game was just out of beta and 40 of my guild started playing. I was one of my group’s “Planet Side” testers/players, having beta tested it. We are 200 strong spread out now over 8-10 different games.
Yes, we were adventurers, explorers and soldiers, and it was the best of times.
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3:23 am
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Tuesday, April 25, 2006
Liz Lawley "Community outreach, or community outrage"
Over at TerraNova Liz Lawley reports on the recent Dev Summits and asks community outreach, or community outrage?
I had to laugh out loud at her son's comment "The game producer, mainly a marketer, but trying to make sure the developers didn't say anything stupid, was there, and he said the words "is key" about a thousand times. "Community is KEY." "Content is KEY." "Players are, (you guessed it) KEY."
"Sure, he sounded like a complete idiot, but he had an awesome jacket."
I wonder who he could have been talking about ;)
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11:30 pm
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Monday, April 24, 2006
I feel dirty...
I'm not giving you the URL, it's just too painful.
But I've spent an afternoon merrily levelling a new toon in a new game and.. it was 'fun'.
Why the angst? It was Disney's ToonTime!!!
Oh the shame...
OK OK, melodrama aside. This is a CUTE game with cuteness in megasized letters all over. Character creation is, as you'd expect in a 'kids' game pretty simple and straightforward. A couple of minutes clickage and my toon, a tall blue monkey thing called something like Dippy Crazy Merrypoof was ready to lock and load, or stock up on pies and go squirt on the bank managers.
Chat, for non members, is limited to picking phrases from a drop down menu. Iconic characters, such as Mickey himself, make regular appearances and are full to the brim with lots and lots of positive reinforcement.
So... what makes it so cool? Well, from a gamers PoV it's just a fun sideshow, but if you're vaguely interested in game mechanics etc, you have GOT to take a look at this. Kill ten rats is there, lots of pacman, loads of 'collect a token'. Every system you've seen with a fancy schmantzy skin is in there. I laughed as my toon ran around thinking 'hey, if he was wearing a stromy uniform this'd be as much fun as the NGE'... give him an axe and shield instead of pies and a squirt gun and we're off to D&D land...
Seriously, find the demo, give yourself over to the power of The Mouse for three days and see how much you can learn about game mechanics.
Right... now I need Animal Crossing to run on a PC.... ;)
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Almagill
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6:53 pm
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YaMB38
Yivvits and Mr Bubble, the latest 'cast at: http://media.libsyn.com/media/swgpodcast/SWGwYaMB_Episode_38.mp3">SWGwYaMB
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6:42 pm
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Too much time on my hands...
devstyle.net/
http://www.belfry.com/comics/
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12:46 am
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Friday, April 21, 2006
Raph namechecked in Teh Gruniard.
"There's a strange symbiotic and contentious relationship between the 3D-visual virtual worlds (we'll call them MMOGs for the sake of argument) and those without the 3D graphics (we'll call them MUDs). Or is there?"
The relationship between two anagrams
(And yes, they said anagrams not acronyms.)
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5:07 pm
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Wednesday, April 19, 2006
SWG = Voices In Your Head
New podcast from Yivvits and MrBubble.
The Podcast...
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9:40 am
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Sunday, April 16, 2006
Bill From Azeroth
Kill Ten Rats
reminded me of a conversation in a Teamspeak channel that went a bit like:
Eejit: “Hey, you’re Scottish. So am I!”
Me: “Aye, I noticed…”
Eejit: “Where are you from…”
Me: “[smalltown]”
Eejit: “Oh unreal! Me too! I’m [realname], I stay in [somestreet]”
Me: “Hah! I live just round the corner!”
Eejit: “I’ve never seen you around town tho….”Eh, pal, I’m not REALLY a 7 foot tall cat-man with a sword
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1:21 am
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Monday, April 10, 2006
Just when I thought I was getting over that SWG thing...
"Sago" posted an awesome list of SWG videos on mmorpg.com and I just had to steal it, sorry, archive it... (The original post and feedback thread can be found here )
Hey All,
I just wanted to share some links to some SWG videos. Some are VERY well done, one musical called Don't Stop Movin' is very entertaining. Others reminded me of what a great game we used to have.
Some really didn't have my taste of music so i just turned down the volume and watched.
Farewell videos:
http://media.putfile.com/My-Way15
http://media.putfile.com/ExodusCompressed
http://media.putfile.com/Farewell-SWG
http://media.putfile.com/Happy-Days-of-SWG
http://media.putfile.com/Memmories
http://media.putfile.com/Star-Wars-Veterans-Montage/650
http://media.putfile.com/SWG-Goodbye-Small
http://media.putfile.com/Hero-Wander-my-Friends
Funny Video:
http://media.putfile.com/slidingdead1
http://media.putfile.com/Darth-Velveeta
Holiday Video:
http://media.putfile.com/Holiday-Video20
Musical videos:
http://media.putfile.com/Dont-Stop-Movin
http://media.putfile.com/Cheeky-Cheeky
http://media.putfile.com/The-Thriller
http://media.putfile.com/Lost-Way-of-Jedi-Found
http://media.putfile.com/WhatToDoInNGE
http://media.putfile.com/Ice_Man32
PvP videos:
http://media.putfile.com/Final-Battle-Pre-CU
http://media.putfile.com/14-vs-40
http://media.putfile.com/Battle-in-Theed
http://media.putfile.com/Battle-of-Purgatory
http://media.putfile.com/End-of-SWG
http://media.putfile.com/Hollister-v-Shenji-Duel
http://media.putfile.com/Redevils
http://media.putfile.com/SWG-Jedi-Wars
http://media.putfile.com/SWG-PvP
http://media.putfile.com/Us-vs-Them
Story Videos:
http://media.putfile.com/Fallen23
http://media.putfile.com/SWG-Episode-1
http://media.putfile.com/Hunt-for-Sport
Where you can see more ........
http://swgthings.lostmarble.net/
A Couple of images:
Theed: http://www.imagedump.com/index.cgi?pick=get&tp=376612&poll_id=0&warned=y
PvP Battle - lots of corpses: http://www.imagedump.com/index.cgi?pick=get&tp=376614&poll_id=0&warned=y
Hope you guys and gals enjoy some of these as much as I did. If you do .... leave a post.
Excellent list Sago, thanks.
I'm all misty now... dammit
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12:11 pm
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Sunday, April 09, 2006
The Galaxy Report
Still going strong. (Sorry, been meaning to link to this in ages)
http://www.thegalaxyreport.com/tgr/
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5:11 pm
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Thursday, April 06, 2006
Kerra Pride...
What does your toon believe in?
No, I don't mean 'what do you believe in', I don't do religion or politics. I really DO mean "What does your toon believe in?"
The little RP story below this is a barely fictionalised account of an afternoons game session in EQ2 when I took my Kerran Ranger out to do "History of Kerra", a nice little quest sequence that has three linked phases, each involving visiting three areas and learning a little at each about the origin myth of the kerra, their heritage and culture and of their world view.
There is a whole series of these quests to do, one for each species at least, and I'm already looking forward to going back and building my research library up a bit more.
By introducing elements of a shared culture to the players thru their characters like this, EQ2 builds more depth into the game, encourages the players to invest time and emotion in their character and also gives something interesting to do as a change from hack and slashing our way through the local population.
Other MMO's I've played in tend to either ignore any sort of 'culture' for the characters, other than a token mention of 'race A have advanced technology and like pink socks, race B hate race A but like pink socks.' etc.
SWG drops players into the middle of the Civil War between the Alliance and the Empire. Sadly little is done to fill the players in on the background of the war or to give them a feeling of 'place' dependant on the role that they are choosing for themselves.
At one time you created a character and chose a starter town dependant on the sort of background you wanted to give your toon, but that was filtered out and now everyone begins life on a space station where, confusingly, the Imperial inclined players go through exactly the same route to planetside as do the rebel and neutral players.
Species, such as the wookiee and trandoshan should actively hate each other. Some choices, to follow the light or dark sde of the force, should MATTER and have an impact on the players characters choices as the game develops for them.
Each species should have a short series of quests that informs them of their heritage and shapes, from an RP PoV, their world view of other species. Likewise for faction and FS.
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10:00 pm
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[RP] I want to tell you a story..
The elder sat down in his chair by the fire and gathered the younglings around. They jostled for space at his feet, pressing in to hear the story about the olden days, where they had come from their families history, a ghost story or a remenixcence about the war.
(The wars, the interminable wars of the land of MMO. They leave everyone an orphan, out in the world alone, looking to avenge their parent/brother/puppy dog... but that's ANOTHER story.)
What I want to talk about tonight younglings is heritage. A shared heritage for RP characters in an MMO land.
I was visiting Qeynos the other day when business took me to see the scribe Mages Tower. While I was there I browsed through the books he had for sale and my eye was caught by one tattered volume entitled "A History of Kerra". A history of my people?
I was intrigued. I bought the volume and later, when I had time, I had a read. Here was a story, in three parts, that told of the origins of the Kerra, how they were forced out of their homelands, how some were drawn to Freeport and others to Qeynos. Some pages were missing but a previous owner had made a note that I should travel and visit some of the locations mentioned in the book...
The locations in Qeynos, well, they were familiar to me and I completed the first part of the story with no problems.
The second part of the book had me travelling to the Commonlands. I have to admit, I'd never been there before, hunting as I do around Antonica and just starting to make forays into neighbouring lands. I found some nearby Kerra and asked them how to travel to this strange and distant land....
When I arrived in the Commonlands I had to hunt and search for the locations the book mentioned. Some were easy to find, others had some aggressive creatures living nearby and I had to use my stealth skills to avoid combat. But it was a grand adventure and I learned about Kerra, Ilearned about the Commonland and I wandered right up to the gates of Freeport...
The first two stories were completed, the third had me travelling to the Rivervale, deep in the Enchanted Lands. A very risky, shady and dangerous place. I followed the direction in the book and eventually found myself in a weird hobbit town...
Battered, tired and worn I made my way home, all the way down the long road to Nettletown Hovel. Soon I was back here, younglings, right here by the fireside.
And you know what? Not only had I learned and benefitted from my travels but I was richer, yes, many of the items I acquired on my journey were snapped up by the local merchants, and I had this...
The elder turned and lifted down an impressive bound tome entitled "History of Kerra". The big Kerran face on the cover seemed to stare out at the younglings and there were at once afraid of it and yet wanted to reach out and read...
... to learn.
... to travel.
... to Adventure.
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Almagill
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9:58 pm
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Friday, March 24, 2006
Bye Raph...
Well,I was in the middle of writig a big piece for today, kicking about some ideas about 'heritage' and how it adds depth to the character, adds interest for RP etc, but I got interupted by a post saying that Raph Koster has left SOE.
/sal Raph
There goes the last hope of ever seeing complexity back in SWG. The current dev crew seem fixated with linear quests that are one step away, and in many cases don't even pretend to make that step, from 'Kill Ten Rats'.
Dunno where you're headed Raph, but here's to you!
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7:54 pm
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Thursday, March 09, 2006
P27.5... The more it changes, the more it stays the same..
Weirdest night yet in the land of SWG.
First of all I headed for Kashyyk, and there's a double gold elite CL88 charging about slaughtering all and sundry while remaining unattackable himself. Apparently somebody died in the Blackscale Camp and one of the bosses followed him back to the cloner.
Then one lad calls his bike, jumps on, bike despawns and he 'drives' out of town with his legs buried in the ground. Sliding along at swoop speeds must leave terrible grass stains on your, uhm, undercarriage ;)
So, off to Bestine to level my medic and, wham..
Land in the starport and die fast as there's.... yup, a couple of silver elite Blackscale Guards who've followed somebody back from Kashyyk. My, how we laughed as our corpses grew fly blown and bloated under the Tatooine suns.
Took a short run out to do a little levelling at Fort tusken. Nice to see that the Hi Ho Silver lag problem in that sector of the map is a) still there and b) not restricted to just Bria. (We were now over on Flurry)
And finally, the old 'Flintstones' routine, but with extra points for getting air.
So, there y'go. They might be managing to 'fix' the entertainers problems of not being able to take part in the bulk of content by giving them COMBAT levels and managing to 'help' the crafters by having loot drops of flooded armour and decent weapons dropping like dandruff at a metal gig.
But you can rely on the SWG developers to keep all those FUN and starwarsy moments ingame.... What? You don't remember seeing Luke and Ben's feet sticking out the bottom of their speeder as it wheelied into Mos Eisley?
;) Maybe that was just in the NGE Cut.
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11:15 pm
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Tuesday, March 07, 2006
New post from the Tiggs.
New post from the Tiggs.
http://ladytiggs.livejournal.com
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11:09 am
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Friday, March 03, 2006
Dirty Sweet Little Things
Inspired by the PA/Smed exchange... A Waste Sensation
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3:51 pm
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